I joined Prologue to work on the redesign of Major League Baseball on ESPN. I was responsible for compositing Maya elements (Depth, UV, Mattes, Vectors, Camera
Data, etc) into After Effects. Some shots had upwards of 100+ individual composited elements. Once composited, I worked closely with the designers on color
correcting the shots. We had over 150 final elements in the delivery including quicktimes, toolkits, and other elements used in the broadcast.